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| Brett Johnson | |
| * brett@brett3d.com | |
| OBJECTIVE: |
To push the boundaries of design and
technology in the development of interactive entertainment |
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| SKILLS: |
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| TOOLS: |
Maya, 3DS Max, PhotoShop, Premiere, Vegas, Unreal Edit, Sound Forge | |
| TECH: | Unreal3, Kismet, Source SDK, Renderware, Havok, Karma | |
| EXPERIENCE: |
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| Game Designer Microsoft Corporation, 1vs100: Xbox 360 | Mar 08 - Present | |
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| Designer Sony Online Entertainment, Agency: PS3, PC | Mar 07 - Mar 08 | |
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Designer Gas Powered Games, Multiple titles: PSP, PC |
Sep 05 - Jan 07 |
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Designer Cranky Pants Games, Evil Dead: PS2, Xbox, PC |
Mar 03 - Aug 04 |
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Lead Level Designer/Env Artist Escape Factory, Space Quest: Xbox, PC |
Oct 01 - Mar 03 |
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Lead Level Designer/Env Artist Gas Powered Games Dungeon Siege: PC |
Aug 99 - Apr 01 |
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Game Designer Valve Software, Half Life, Team Fortress Classic: PC |
Dec 96 - Apr 99 |
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EDUCATION: |
Biochemistry/Biophysics,
1996 |
A.S. Performing Arts, 1991 |
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